Show simple item record

dc.contributor.authorDELARUE, Erik
dc.contributor.authorLAGA, Elisabeth
dc.contributor.authorMEEUS, Leonardo 
dc.contributor.authorBELMANS, Ronnie
dc.contributor.authorD'HAESELEER, William
dc.date.accessioned2016-07-27T15:24:37Z
dc.date.available2016-07-27T15:24:37Z
dc.date.issued2009
dc.identifier.citationIEEE, 6th international conference on the European energy market, 27-29 May 2009, Leuven : IEEE, 2009
dc.identifier.isbn9781424444557
dc.identifier.urihttp://hdl.handle.net/1814/42839
dc.description.abstractThis paper presents and motivates the development of a techno-economic education package, consisting of two simulation games, to simulate both the trading and the generation of electricity in a liberalized market. Six attributes (storytelling; players as problem solvers and explorers; feedback; challenges that fit the student characteristics; competition; appropriate graphics and sounds) are relevant in order for simulation games to achieve their learning potentials. These attributes are identified within both developed simulation games.
dc.language.isoen
dc.titleTechno-economic educational simulation games for trading and generating electrical energy
dc.typeContribution to book
dc.identifier.doi10.1109/EEM.2009.5207166


Files in this item

FilesSizeFormatView

There are no files associated with this item.

This item appears in the following Collection(s)

Show simple item record