Date: 2008
Type: Working Paper
Heuristics in Argumentation: A Game-Theoretical Investigation
Working Paper, EUI LAW, 2008/31
PRAKKEN, Henry, RIVERET, Régis, ROTOLO, Antonino, SARTOR, Giovanni, Heuristics in Argumentation: A Game-Theoretical Investigation, EUI LAW, 2008/31 - https://hdl.handle.net/1814/9851
Retrieved from Cadmus, EUI Research Repository
This paper provides a game-theoretical investigation on how to determine optimal strategies in dialogue games for argumentation. To make our ideas as widely applicable as possible, we adopt an abstract dialectical setting and model dialogues as extensive games with perfect information where optimal strategies are determined by preferences over outcomes of the disputes. In turn, preferences are specified in terms of expected utility combining the probability of success of arguments with the costs and benefits associated to arguments.
Cadmus permanent link: https://hdl.handle.net/1814/9851
ISSN: 1725-6739
Series/Number: EUI LAW; 2008/31
Publisher: European University Institute
Keyword(s): game theory law argumentation